More

    $15,000 Later, Diablo Immortal Player Has His Legendary Gem

    Diablo Immortal

    Image: Blizzard

    The last time we checked in on streamer Quin and his attempts to buy his way to glory in Diablo Immortal, he had spent $6600 and not attained a single 5-star Legendary Gem. I am happy (?) to report that, after more than doubling his investment, he finally has his loot.

    As I wrote earlier in the month:

    You would think that after a while you’d eventually get some of the game’s best gear, a 5-star Legendary Gem, because that’s how the law of averages works, right? Wrong! As Quin69 has clearly proven here, the law of averages is inherently cruel and unpredictable, which is why bookmakers have been taking advantage of it since the dawn of time, and why games like Diablo Immortal are built on predatory economic models designed to exploit people’s most dangerous and vulnerable psychological impulses.

    That was then! This is now, and Quin has since posted that after spending NZD$25,165 (USD$15,818) on the game—with NZD$10,000 of that coming in a single stream—he has his 5-star Legendary Gem:

    Remember, simply buying your way to these items isn’t the only way you can get them, and as we’ve seen here is indeed the worst way, but that’s not the point. The point here is that having it as an option at all is one of the reasons predatory game economies suck!

    As Kotaku AU wrote when reporting on his “achievement”:

    Quin has certainly drawn his share of criticism throughout the experiment. His reckless spending and bursts of white-hot anger after failed drops caused many to wonder about his emotional stability. Others, even in our comments, were unhappy to see him giving Blizzard exactly what it wanted: his money. In the end, though, he proved his point. Chasing five-star Legendary Gems is a fool’s errand, a system designed to clear out bank accounts while giving very little back to the player.

    Anyway, thanks for your service, Quin69. You can now stop playing Diablo Immortal for good.

    Recent Products

    Nintendo’s Shigeru Miyamoto Hated Wind Waker’s Art At First

    Image: NintendoIf there’s one thing that’s helped The Legend of Zelda: The Wind Waker stand the test of time, it’s the game’s...

    Steam’s most wishlisted game seems to be worked on entirely by volunteers

    The most wishlisted game on Steam, The Day Before, is being developed...

    Google’s worst hardware flop was introduced 10 years ago today

    The Nexus Q was such a misguided product that Google decided to pull the plug before the device was ever released...

    Nintendo Direct Mini Announced for This Week

    A Nintendo Direct Mini will be broadcast tomorrow, June 28. It will focus on third-party partners, so don't expect the likes of Mario, Zelda...

    The Day Before game relies on unpaid workers

    The developer of upcoming survival title The Day Before relies on unpaid workers to finish the game.The Day Before came out of nowhere and...

    Related Products

    Leave A Reply

    Please enter your comment!
    Please enter your name here

    Stay on op - Ge the daily news in your inbox